DRAG: area = 12
Round 1/10
Score 0
๐Ÿ‘† DRAG anywhere on the grid
Area: 0
Perimeter: 0
๐Ÿ“ Pixel Plot
Build the right rectangle!
Each round we ask for a rectangle with a target area (squares inside) or perimeter (fence around).

DRAG anywhere on the grid (mouse or finger). The rectangle appears as you drag and the numbers update live.

Let go to lock it in. If it matches the target, you score! 10 rounds. No timer. No Check button.
๐Ÿ†
Plot Master!

Pixel Plot

Drag a rectangle on the grid that matches the target area (squares inside) or perimeter (fence around). Live readouts turn green when you nail it. Streak bonuses for consecutive wins.

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